Hi everyone,
We sucessfully develop a unity / .net application on windows to display and modify 3d scenes. We do want now to display the result on a Ipad app.
On Windows we use linear lighting with success. On Ipad we are unable to do so and we have to go with gamma.
Is it an ios limitation ? In that case, is there a way to bypass it ?
Or does it come from our textures ?
Thanks a lot for your help,
Best Regards
Trending Articles
More Pages to Explore .....